Chapel Perilous
A first-person grid dungeon crawler set in Illuminatus!-trilogy conspiracy static.
Pre-release audit Five-role studio audit — the build contract itself was refuted before it was built
PLAY opens the build in a new tabGames in development, running live in your browser.
These are games I'm still building. Pick a cartridge below — the current build opens in your browser. No download, no account. Play, and if something breaks or feels off, tell me in the field report under the cabinet. I read every one.
A first-person grid dungeon crawler set in Illuminatus!-trilogy conspiracy static.
Pre-release audit Five-role studio audit — the build contract itself was refuted before it was built
PLAY opens the build in a new tab
A Lovecraftian take on the classic 1993 city-builder: zone a rotting coastal town and appease five gods whose wrath is the disasters menu.
Pre-release audit Defects found — 1 blocker, 3 defects, 3 friction, each with a repro
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A browser-native rail shooter in the format of SNES-era Star Fox, rebuilt as a roguelite: flat-shaded low-poly ships, branching sector runs, a hub of upgrades between them. Every asset is code-generated. Best with a controller or mouse; every control is rebindable in Options.
Pre-release audit Genre audit: no silent gaps — independent finishedness audit: NEEDS-A-ROUND
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A cozy, fully code-generated monster-ranching browser toy with 70 Buddies and no death.
Pre-release audit NEEDS-A-ROUND, followed by a documented fix round
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A modern strategy game of supply lines and massed attacks. Symmetric armies, deterministic combat, an engine that fights. Inspired by Guy Debord’s Kriegspiel.
Pre-release audit Release audit — all findings verified landed, 156/156 independent re-run
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A clockwork goat falls upward. Nine toybox spheres, a carnival scorecard on every death, runs of 15–25 minutes.
Pre-release audit Spawn-safety sweep — 8,000 cases, zero death loops
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You watch the murder. Then you prove it. A 70s-TV inverted mystery — typed facts, contradiction interrogations, one shot at the gotcha.
Pre-release audit FIX-FIRST — 18 findings, one ship-blocker (the gotcha could be brute-forced; fixed)
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The pattern library of Reedmoor Mill, est. 1889. Nonograms that never ask you to guess — every card proved solvable by deduction alone, one twist per drawer.
Pre-release audit FIX-FIRST — 8 findings; 7 fixed, 1 named omission
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A match-panel machine on an alchemist’s bench. Climb the four acts of the Magnum Opus against rival signatures. Flashes are internally capped; a player-facing intensity setting is coming in a future build.
Pre-release audit FIX-FIRST — 6 findings; 4 fixed, 1 disclosed unfixed
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You are the desk the heroes report to. An expedition is issued, the party marches itself, and tarot from the hand is your only intervention.
Pre-release audit Release gate — 9-step run; QA verdict SHIP, 3 disclosed blemishes, in-gate fixes landed
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