Work With Me
A small number of commissions a year.
Same method as everything else on this site: I direct, and the tools implement. I take on a small number of projects a year, in the three places where this division of labor holds. The design judgment is mine. The implementation is fast and cheap because the tools got good.
PL. I.BCommissions
04 services ——-
Custom voice & persona models →
A small open model fine-tuned to one register: a historical figure, a brand, a house style, your own notes. The Elect is the public demonstration, trained on public-domain text with clear provenance. You bring the corpus. I direct the training, and I decide what stays in and what gets cut. The output carries your register, not the model's defaults.
- AI workflow & automation builds
Automation for the unglamorous parts of a workflow: email triage, intake routing, template-driven document generation, scheduled follow-ups. I build the system, write the documentation, and run a handover until your team operates it alone. I operate AI agents. I do not write traditional code. The architecture is GeneralStaff, the framework I run my own work on: thirty-plus projects under a reviewer gate that rejects about one change in ten before it ships.
- Digital wargame modules →
The wargame you own, playable in a browser. Rules enforced by an engine, bookkeeping and chart lookups automated, hotseat play with hidden information masked. Four modules built over five weeks for one returning client. Monster games quoted per project.
- Game-design consultation
System design, rules audits, development, editorial passes. Tabletop and digital. Conflict Simulations is more than two dozen published wargames since 2017, three Charles S. Roberts nominations, and a release through Multi-Man Publishing. One of my AI tools found structural gaps in an already-published rulebook that human playtesting had missed.